646f9e108c The game picks up five years after the end of the first Shadow Warrior. The actions of the first game have ushered in a new order where humans and demons live side by side. After a simple mission goes wrong, Lo Wang embarks on a quest to restore the soul of a young scientist to her body. The sharp-tongued hero must once again wield lethal blades, staggering firepower, and archaic magic to battle demons, monsters, cultists, mobsters and a cybernetic army. The developers technically did everything right in terms of designing a sequel. The budget increased and they put in more ofÂ… everything. Way too much actually! Does a simple arena shooterthis really need an involved leveling system, 100+ customizable weapons, crafting, magic abilities, an in-game-economy, side-quests, trials and a build in Wikipedia! I can't fault them for trying though but a sequel will need to crash diet all of this to a more manageable volume. The graphics are certainly top of the line, even if the human character models and animations could have used more work. The voice acting is a bit forced but the actors had nothing to work with. Especially if I consider how forced the humor is in light of the rather dark story. I also don't remember any of this being build up in the prequel. Not that anyone bought this for the story and the game just end almost mid-sentence. The everything and the kitchen sink approach may have been a bit much in the end but the overall experience is very unique and the core blade combat is top of the line. Feel free the skip the now redundant 1st game and start here. 8/10
Kennepace Admin replied
365 weeks ago